[meteorite-list] NASA: Stardust Won't Need Dustpan
From: Ron Baalke <baalke_at_meteoritecentral.com>
Date: Sun Dec 18 23:08:25 2005 Message-ID: <200512190406.jBJ46qO16526_at_zagami.jpl.nasa.gov> http://www.denverpost.com/nationworld/ci_3320168 NASA: Stardust won't need dustpan By Katy Human Denver Post December 18, 2005 NASA is hoping - this time - for a softer landing. When the space agency tried bringing back stellar dust from more than a million miles away in September 2004, the capsule crash-landed in the Utah desert, its contents shattering into 15,000 pieces. This time, Stardust, carrying crumbs from a comet 242 million miles away, should drift gently down onto the Utah desert in the wee hours of Jan. 15. "Everybody is confident in what we've designed and built and tested," said Joe Vellinga, Stardust program manager for Lockheed Martin Space Systems in Jefferson County. "But everybody always worries about what we haven't thought of." Lockheed engineers designed and built the cometary explorer, and they also were responsible for Genesis, the ill-fated NASA spacecraft that hit Utah mud at about 200 mph 15 months ago. Colorado engineers installed four switches backward, preventing Genesis' parachutes from deploying to slow its descent, an investigation showed. Stardust's switches - and all other hardware - were installed correctly, Vellinga said. NASA spent an additional $10 million to confirm that, running tests on a mock-up of the spacecraft built with identical components, said Tom Duxbury, Stardust project manager with NASA's Jet Propulsion Laboratory in Pasadena, Calif. The agency also triple- checked the rest of the spacecraft's design, after the Genesis "mishap" and the 2003 space shuttle Columbia disaster, he said. "The only question is that it was built almost 10 years ago, and it's been in flight for seven years," Duxbury said. "There's no way to test some of those components." Stardust will hit Earth's atmosphere at 28,000 mph, faster than any spacecraft before, creating a fireball that may be visible from most of Nevada and Utah. In 2000, when Stardust was on its outbound voyage, a powerful solar flare damaged the spacecraft's star camera, used for navigation. Scientists fretted for five days before successfully rebooting the device. The cost of the Stardust mission - expected to be about $210 million including the extra analysis - is worth it, Duxbury said. "What we learn from this is about our own personal existence, possibly how we came to be," he said. Space scientists believe comets delivered water and organic chemicals to Earth billions of years ago, helping to create conditions that led to life. "All the stuff we're made up of is stardust," the NASA scientist said. Duxbury said that Genesis' hard landing actually increased his confidence that Stardust would be OK. The earlier mission hit exactly where NASA officials calculated it should, he explained, and the contents were not spread for miles across the desert floor - they remained inside the battered capsule. "We are smaller than Genesis, and structurally more sound," Duxbury said. "If we land hard, we're probably going to recover most, if not all, our science." For Genesis, the plan was to let the craft drift partway to Earth on parachutes, before it was to be snatched in mid-air by helicopters, Duxbury said. Genesis wasn't supposed to touch ground at all. Stardust, by contrast, is designed to land on the ground at about 10 mph, Duxbury said. If its parachutes don't open, it'll hit at 175 mph. Received on Sun 18 Dec 2005 11:06:52 PM PST |
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